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Tour around Volta

This is a short introduction for you to understand better how Volta works and how to navigate it.

Perform Mode

The Perform Mode is the default state of Volta. The Perform Mode present features that are ideal for you to perform with, with a reduced user interface and the controls you need to focus on your performance. Here is the tour:

Top Bar

The Top Bar contains your Filename, under which you have a dropdown menu with options to Browse Packs, save or open another Pack.

At the right side of the Top Bar, you’ll see the FPS and CPU indicators, which indicate how your computer is currently performing with Volta.

After those, there is a toggle to navigate between Perform and Edit Mode.

Then you have the Settings and Help button. You can change your settings, find more advanced options for Audio, Stream, Record, MIDI, OSC, Interactions, etc. Under the Help icon you can get tutorials, shortcuts and you can download your logs for bug reporting.

Play Panel

The Play Panel is your panel to perform. Here you’ll find the most important controls to customise your Pack. You can either manipulate your controls manually or map them to give control to your audience, or to MIDI/OSC. To map a control simply right-click with the mouse on any control, and select the option to which you want to map.

Here are the different controls you’ll find:

Audio Sensitivity

It regulates the reactivity of the visuals in relation to your audio. This is useful when changing songs with different volume or intensity to regulate how much the visuals move to the music.


These are the shortcuts for world switching. You can map these to Audience, MIDI & OSC.


These are the shortcuts for camera angles switching. You can map these to Audience, MIDI & OSC.


There are three different kinds of controls, and depending on the control, you'll have different mapping options:

  • Sliders: You can map sliders to MIDI and OSC controls, which are also of the slider type.
  • Triggers: You can map triggers to your audience through the Twitch Extension or to MIDI & OSC controls that are also triggers (buttons).
  • Toggles: You can map toggles to MIDI & OSC controls that trigger buttons.


Here you can preview, switch and map the prev/next buttons.


Here you can switch and map the prev/next buttons.


Here, you can preview, start and stop recording a video. Go to settings to customise your recording format, quality, and more.


Here, you can preview, start and stop your stream to different platforms like Twitch or YouTube, and share output with other apps like OBS and more. Go to settings to configure your stream.

Edit Mode

The Edit Mode presents features perfect for customising your performance in a much more detailed way, enabling personalisation. Here is the tour:

3D Scene

Here, you can navigate the 3D scene and move your objects. Select your objects and move them using the Gizmo in three directions (x, y, z). Orient yourself in 3D space with the world navigator at the top right and click on it to quickly switch between different views.


Here you can add, delete, re-order and edit your Worlds for your Performance.


There are different types of elements, for example 3D Objects, and these are to see either as a list on the elements list, or inside of the 3D World View. You can select an element to edit, duplicate, or delete, or you can add new ones.

You can add as many elements as you want, but be aware that every element consumes more memory from your device.

Visual Sources

Visual Sources are any kind of source that you can map on an Element. There are different types of sources that you can add such as images, videos, colours, shaders, and much more.

It is currently possible to add up to 9 visual sources.

Global Effects

Global effects are different types of effects and filters that are applied on top of the World. This could be for example Hue, Color adjustment, Glitch, Depth of Field, etc.


The inspector appears once you select an element, effect, camera, or source. It shows all the options that are possible to edit inside such components.

Inside of the inspector you can edit the visibility, add/manage behaviours, and map parameters to audio analysis, play panel, tempo, and more.

Play Panel

You can build your own Play Panel here, at the Play Panel in Edit Mode. Add triggers, sliders or toggles, rename them as you wish and map them to single or multiple parameters from within the inspector.


The cameras are different view angles in your world. Here you can edit their position and movement. Be sure to disable them to be able to edit them. To preview them, enable them back.

💡 Help yourself with help of the Shortcuts. You can find all of them inside Help>Controls.


Do you still have questions?

Please feel free to contact us, and we'll be happy to help clear things up for you.